
Name: Twilight Struggle
Publisher: GMT Games
Designers: Jason Matthews & Ananda Gupta
Players: 2
Ages: 13+
Playing Time: 180 Minutes
1945: The world watches in wonder as the Nazi Regime and its Axis powers succumb to a miraculous defeat by the Allies, and the United States of America and Soviet Union emerge as the world's two global superpowers. Now a different battle must be waged, one between the Communist World and the Western world. Where once an alliance between the two world powers stood, a thick cloud of tension now envelops the unity as the two major world powers struggle to maintain control and prevent a nuclear meltdown. Twilight Struggle journeys through the following 45 years of political conflict, military tension, proxy wars, and economic competition known as the Cold War.
In Twilight Struggle, two players (the Unites States and the Soviet Union) subtly infiltrate the world in an attempt to gain the upper hand by sequentially playing cards from their hand that allow them to add and alter units on the world game board. They must make many decisions about how to play the cards in their hand,

Twilight Struggle is not for the casual gamer. The rule book alone is 30 pages, and games rarely take less than three hours to complete. Often my husband and I must finish the game in a series of rounds, stretching over two to three days in total. The game has a steep learning curve and will likely not appeal to those with short attention spans or little attention to detail. The game is also seasoned with a good bit of luck, despite its complexity—something hardcore strategists should be aware of before leaping into the experience.
